Compiler Architecture
Overview of the Turflang Compiler Pipeline.
Turflang is a statically compiled programming language and compiler framework that integrates static analysis, control-flow reasoning, and tiered AI-assisted diagnostics into a unified architecture.
Pipeline Stages
The compilation pipeline translates high-level Turflang code into native machine code through several robust stages:
- Lexer: Tokenizes the input source code.
- Syntax Analyzer: Validates the structure and grammatic correctness of tokens.
- Semantic Analyzer: Ensures types, scopes, and context-dependent language rules are upheld.
- Parser: Constructs the Abstract Syntax Tree (AST).
- IR Generator: Translates the AST into Intermediate Representation.
- LLVM Backend: Leverages established LLVM optimization passes and generates native machine code without introducing a customized backend.
Example: Code Generation Stage
// Example of how the IR generator might interface with LLVM
llvm::Function* createFunction() {
llvm::FunctionType *FT = llvm::FunctionType::get
(llvm::Type::getInt32Ty(Context), false);
llvm::Function *F = llvm::Function::Create
(FT, llvm::Function::ExternalLinkage, "main", Module);
llvm::BasicBlock *BB = llvm::BasicBlock::Create(Context, "entry", F);
Builder.SetInsertPoint(BB);
// Generate inner instructions...
Builder.CreateRet(llvm::ConstantInt::get(Context, llvm::APInt(32, 0)));
return F;
}
By retaining LLVM for backend optimization, Turflang gains industry-grade performance while maintaining the focus of its research on intelligent, embedded diagnostic reporting.